Gamers are excited by a great deal of things. For some gamers, it's the release of a game they've been waiting years for. For others, it's the thrill and joy of online competitivity. For most gamers, especially those belonging to the realm of PC gaming, one event still stands above the rest.
This is an event that all PC gamers (and to those who just so happen to own a Steam Machine) eagerly wait for. It usually happens twice a year, with a few minor events happening in between. Like dawn and dusk, the two most iconic events that have the eyes, ears and wallets of many gamers at the ready start with Steam's Summer Sale and ends with their Winter Sale.
By the end of 2016, however, Steam decided to do something a bit different with their usual methods, revealing their best selling games of 2016 and doing their usual by cutting down their prices. Steam, a company that is quite popular for giving both customers and game developers a plethra of opportunities such as purchasing games at a great discount and allowing indie game developers to show case their work to an evergrowing demographic, has decided to post a list of 2016's top grossing games.
According to Tech Times, Steam has placed nearly every item it has for sale with an 80% discount. When they posted their top list, however, it surprised many customers that some of those games that sat at the top were being ousted by a few titles that were deemed "free-to-play" games.
Games such as DoTA 2 and Team Fortress 2 had surprisingly made their place in rankings that had, for quite a long time, been taken by AAA titles like Call of Duty: Black Ops III, Fallout 4, Dark Souls III, and more. Indie games, such as Stardew Valley, Rocket League, and No Man's Sky, have efficiently sold more than some of the top grossing sellers.
With these new updates and the list being revealed, what does this say about gaming as a whole? As reported by Inquisitr, it looks the the dominance of these AAA games are slowly loosening the reigns for the PC as studios are beginning to see less reason to risk millions in a market when one single indie game developer can pull ahead with just a single PC and some free time.
While many will find this to be a sign of a great and unfavorable change in studios that develop games, this presents a shining opportunity for those few indie game developers who can work just as hard if they have the right motivation and innovation. For the first time in a long time, the AAA giants of the PC gaming world have taken a glimpse into the power and determination of indie game developers.