As Crackdown 3 is still a title that can do well in the future, gamers are oriented on the latest progress that Microsoft Studios will be up to. Since it will not be the only game that will feature immense destruction entirely, the latest attributes that the game has may be what it needs to be successful in the long run.
According to WCCF Tech, a recent blog became a source of the current progress that Microsoft Studios has made so far for Crackdown 3. For the most part, the closest and most accurate thing that Senior Narrative Designer Dave Mongan could say is that Crackdown 3, will be the art of blowing stuff up. This is also adherent to the fact that all the other Crackdown games have focused on the chaotic element of the game.
As per VG247, the posting of a GIF recently became a talk of the town, especially as it highlighted the way that the game surroundings will crumble. Some explosions will act as a domino, taking those that are nearby down with it, sometimes the entire block. There are those that have smaller effects that start off from sparks alone, expanding into a more destructive flame that forces enemies to get away from the building and into the crossfire.
Game Spot delivered the claim of Mongan on Crackdown 3's creation, and was quoted, "In Crackdown 3, explosives take front-and-center when it comes to the destructible world we're building for multiplayer, and for the open-world playset of campaign. Whether you're deploying a cluster grenade to disassemble a squad of mechs, or taking down a sky bridge while another player runs across, or toppling a tower to create a path for your teammates to infiltrate the enemy's stronghold--explosives and the explosive skill are a critical part of making every corner of the Crackdown world versatile and exciting."
Crackdown 3 still does not have a release date but is slated for release within the year. Keep posted for more updates on Microsoft Studios' chaos-driven shooter.